This isn’t a making of!! It’s “releasing of” documentary!!
I love the gameplay. I didn’t even mind the episodes cause at least there was a full disc release eventually.
What I can’t forgive is the DRM!
These reviewers are full of shit, did they play the same game I did?
They said "Hitman is jam packed with plenty of content".
Where? There are only 6 missions in total. The extra contracts and DLC don't really add no new content, since they take place in the same exact locations.
Don't get me wrong, I like the game, and I can't wait for Hitman 2, which is not going to be Episodic by the way.
But why say the game is jam packed full of content? It's really not. And the missions are not big at all. I just hope Hitman 2 will be a lot bigger, more content, an actual story this time, and a normal or better unlocking system for the weapons and gear, and not relying on completing challenges to unlock stuff by playing each mission over and over again. It gets extremely repetitive.
See, this is how all AAA devs and publishers should be with thier games. Invite fans to play your game way before release, get thier input, what they like and dislike, it's VERY important to game development to be connected to the fans that will play your game.
Most devs these days think they know what gamers want, but most of the time, they are wrong.
I wish more publishers and studios would do this.
people get assassinated in real time. you dont go to a party at 5pm and leave it at 9pm with the sun still in the sky. if im at a party, time needs to progress from hour to hour, people need to leave, the target needs to change location, the sun needs to set. this stuff needs to happen.
Wow. I didn't know the making of the game was so flawless from start to finish. Good to know IO had such a good time all through out the process and everything was perfect. Never seen so many smiles in a documentary before.
Interesting how this "documentary" is reflective of the game's new larger than life direction. They make it sound like there on a mission to cure cancer when really they're just making a video game. But the final product is great so I'm not complaining.
Man, fuck IO interactive. Not for the game but for the platform specific content. Basically selling an incomplete game to the XBOX and PC gamers. What are you guys Ubisoft?! Come on. You're better than this. Ripping people out of their money. People get pumped for that game and they can't play all of it! PS4 gamers have it right there...
I didn't like the episodic nature of the game, so I waited for the disc release. Now that I got the disc , I must say the game is good and I really enjoyed it. But they should have kept the money earning from Blood-Money and the weapon customization. It made the experience so strong and rewarding. If you score a Silent Assassin you get more money so you could upgrade your weapons and gadgets. And the legendary sniper case
This isn't a "making of", it's just people talking about the fan reactions. I wanted to see what the building inside of the engine looks like, like how they built the levels and did all the scripting and all that techy-goodness... There was like, what, half a minute of glimpses of them building Sapienza?
its funny seeing a whole new generation of childern thinking 2016 is the best Hitman game, whereas in reality its a fucking shit show that holds your hand to the very end. children of today you have no idea, install Codename 47.
yep it makes sniper assassin style role play that much more epic. i was literally spotted a bunch of times each time i try to bring my sniper rifle with me to a tower or something. a brief case makes it more easier.... and more stylish.
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